
18 de mayo de 2025
Source WideScreen 2024 By Dakosmu
Article
Source WideScreen 2024 By Dakosmu
Este Wide fue sacado de los Source ZonaMu season 6 + Grow Lancer.Instrucciones de Implementación
Interface.cpp Agregas:#include "DakosmuS6.h"
Buscas:
void Interface::LoadImages()
Agregas:
//DakosmuWide Imagenes Cliente
pLoadImage("Custom\\DakosmuWide\\Wide_1.tga", 87968, 0x2601, 0x2901, 1, 0);
pLoadImage("Custom\\DakosmuWide\\Wide_2.tga", 87969, 0x2601, 0x2901, 1, 0);
pLoadImage("Custom\\DakosmuWide\\Wide_3.tga", 61546, GL_LINEAR, GL_CLAMP, 1, 0);
pLoadImage("Custom\\DakosmuWide\\Wide_4.tga", 61547, GL_LINEAR, GL_CLAMP, 1, 0);
pLoadImage("Custom\\DakosmuWide\\Wide_5.tga", 31337, 9729, 10496, 1, 0);
//Dakosmu
Descargar los .OZT
Descargar aquí
Colocar dentro del cliente en la ruta:
Data\Custom\DakosmuWideBuscas:
pLoadSomeForm();
Agregas:
DakosmuInterfaceNew.Load_Image(); //Las Imagenes Wide_1,2,3,4,5
Main.cpp
Agregas:#include "DakosmuWide.h"
#include "DakosmuS6.h"
Buscas:
extern "C" _declspec(dllexport) void EntryProc() // OK
Agregas:
//WideScreen
DakosmuWide1.InitFrameOpenGL();
DakosmuInterfaceNew.Load();
//WideScreen
DakosmuBytes.cpp
Agregas:#include "stdafx.h"
#include "DakosmuBytes.h"
#include "../../Util/libjpeg/jpeglib.h"
#include "Util.h"
#include <Shlwapi.h>
#pragma comment(lib, "Shlwapi.lib")
#pragma comment(lib, "jpeg.lib")
#define pOpen ((FILE*(*)(const char *,const char*))0x009D0040)
#define pSeek ((int*(*)(FILE*,long,int))0x009D6A53)
#define pRead ((DWORD*(*)(void*,DWORD,DWORD,FILE*))0x009CFF5F)
void* DakosmuJpegBuffer;
DWORD DakosmuJpegBufferSize;
void DakosmuDec() {
SetCompleteHook(0xE9, 0x004FC7AC, &DakosmuOpenJpegBuffer1);
SetCompleteHook(0xE9, 0x004FCB85, &DakosmuOpenJpegBuffer2);
SetCompleteHook(0xE9, 0x004FCCBA, &DakosmuOpenTga);
SetCompleteHook(0xE9, 0x0054C28C, &DakosmuOpenBmd);
SetCompleteHook(0xE9, 0x005D68FF, &DakosmuOpenAtt);
SetCompleteHook(0xE9, 0x005D6ECF, &DakosmuOpenMap);
SetCompleteHook(0xE9, 0x005F34A8, &DakosmuOpenObj);
}
Archivos de Código Source WideScreen 2024 By Dakosmu
DakosmuS6.cpp Descargar aquí DakosmuS6.h Descargar aquí DakosmuWide.cpp Descargar aquí DakosmuWide.h Descargar aquíCréditos Source WideScreen 2024 By Dakosmu
Agradecimientos a:- Asura por el source
- Dakosmu por la guía
- onlinezajzaj por el video guía
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