fix text ChaosCastle (Base Pike 4.3) - Source Mu - Mu Server Files
 

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fix text ChaosCastle (Base Pike 4.3)

Publicado por Dakosmu, Nov 06, 2025, 12:34 PM

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Dakosmu

fix text ChaosCastle  (Base Pike 4.3)

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---> WideScreen.cpp

//SetDword((0x0085B3B1+1), (0x201+FrameWinCDepthBox));            //-- ChaosCastle

SetDword((0x0085B3B1 + 1), (320 + QTFrame.DisplayWinExt / 2 + 150)); //-- ChaosCastleTimer




Let me ask, when I "build" the "main" source provided by the author of the article, it does not show the original interface when entering the game, how can I fix it, it is not as shown in the picture when I perform the "800x600" interface



Good luck :D
Bon Dia

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